﻿//===========================[ 7 / 6 / 2011 LVI ]=============================
//				Copyright c Vitaly Lyaschenko <SkyChameleon@gmail.com>
// 								Header file
// Purpose: 
//=============================================================================
#include "cMaterial.h"


cMaterial::cMaterial()
{

}

cMaterial::~cMaterial()
{

}

void cMaterial::MaterialDefault()
{
	texture = 0;

	ambient ( 0.2f, 0.2f, 0.2f, 1.0f );
	diffuse ( 0.8f, 0.8f, 0.8f, 1.0f );
	specular( 0.0f, 0.0f, 0.0f, 1.0f );
	emission( 0.0f, 0.0f, 0.0f, 1.0f );
	shininess = 0.0f;
}